Wednesday 11 February 2009

openframeworks

I've managed to get tbeta to work with openframeworks the C++ framework for touch interfacing. But interactivity is an issue. I learnt openGL 2.0 a few years ago before I went to University, but my understand is a little to basic.

I have to find a way of allowing the user to switch modes (To do different things), though I could have this interactivity placed onto a key on the keyboard. But even if I did I wouldn't be sure how to change modes, as this involves looping and use of boolean (true false) arguments...which I used to get wrong.

Hopefully I'll find some working code for an image loader, or something similar soon. I will post more when that time comes.

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